RedRockInsights.com Reaches Member Milestone

Los Angeles, CA (PRWEB) March 07, 2013

In just one week after its web debut, RedRockInsights.com is excited to announce that is has already reached over 3,000 new members. The hit count is a remarkable achievement for a brand new website, particularly one devoted to providing information on the stock market, a topic many people shy away from because they believe it to be confusing.

In addition to the member count, Red Rock Insights has also racked up over 500 Facebook likes, another impressive feat for a new web presence. The fact that one out of six visitors became a Facebook fan in order to receive regular updates about the site via social media indicates that the audience is both engaging with and enjoying Red Rock Insights.

Red Rock Insights aims to demystify the stock market by providing brief, understandable lessons about contemporary economics. Readers can then apply what they have learned by completing fun quizzes and collecting points to earn prizes.

These prizes are a pivotal part of Red Rock Insights? initial success. Already, visitors are flocking to the site for the free giveaways. Users can collect points and redeem them to be entered in drawings for state-of-the-art gizmos like iPads, Kindles, and Samsung Galaxy tablets. At random times on a weekly basis, free Amazon or iTunes gift card offers will appear on the site for visitors lucky enough to stumble on them.

Initial Learning Center tutorials include short essays on bonds, stock market crashes, credit unions, and penny stocks. In plain English, the site helps users to better comprehend terms they may hear fairly often but have never actually understood what they are or how they work.

The site?s Market News section is also a valuable tool for stock market novices and experts alike to see the Dow (or Nasdaq or S&P 500) average, track a specific stock performances, and read other financial headlines.

Beyond competing for prizes, Red Rock Insights readers can see how they stack up against fellow players on the Leaderboard, including their own friends. In fact, users are offered bonus points for inviting their friends to participate. Additional points are awarded for commenting on the quizzes and sharing achievements on various social media platforms.

As RedRockInsights.com member count continues to grow, so will the website. Next month, the site will unveil a fantasy stock market game to better acquaint users with trading. In the meantime, RedRockInsights looks forward to expanding its audience and reaching its next milestone.







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PRO Compression Says the Benefits of Compression Socks Cannot Be Denied

Bohemia, NY (PRWEB) March 06, 2013

On March 6, 2013, compression socks manufacturer, PRO Compression, responds to a recent article posted on Competitor.com assessing the benefits of compression socks for runners.

?For decades, medical-grade graduated compression socks have been used to combat deep vein thrombosis, or the formation of blood clots. By increasing the circulation and blood flow, research has found the socks to be effective for bed-ridden and inactive patients.?

However, the article claims that the effectiveness of compression garments for athletes is still under question. The article highlights one recent study which tested 21 male runners, wearing both compression socks and non-compression socks. Those wearing compression socks were able to go slightly longer before succumbing to exhaustion, reports the article. Small increases were also found in the runners’ threshold for anaerobic exercises, particularly in cycling and jumping.

According to the article, sports physiology professor Elmarie Terblanche recently conducted the first real-world study examining the effects of compression socks on athletic performance, following athletes running the Two Oceans ultra-race in South Africa. Her study concluded that athletes who used compression socks ?had significantly less muscle damage and were able to recover more quickly? than those racing with regular knee-high socks or those without either. Those wearing the compression socks ran 12 minutes faster, on average. ?Considering that they ran one of the most difficult ultras in South Africa, this was significant,? says Terblanche. ?While she acknowledges her study can?t be considered conclusive, because there?s always a chance for a placebo effect in the real world scenario, the recovery findings are in line with other research.?

?Compression products can help the athlete reach their optimum performance,? says Eric Smith, CEO of PRO Compression. ?Research shows that the compression gives athletes a comfortable feeling and stimulates circulation , and can help speed recovery after a grueling event. In addition to these benefits, they show no wear and tear even after being used continuously for two months. We have received enough testimonials from athletes who use our graduated compression socks to have no doubt about their effectiveness.?

At PRO Compression we?ve created high-quality, graduated compressions socks tailor-made for the weekend warrior, elite athletes as well as savvy Tour players. Unlike the countless gimmicks that claim to improve your game performance, with PRO Compression socks, the instant, positive improvement isn?t an empty promise ? it?s purely scientific.

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Entrepreneurs Make Seven Figures Selling iPhone App Companies

San Diego, CA (PRWEB) March 05, 2013

The ?App Age? has arrived. Only people living under a ?moon rock? for the past few years, could have missed how massive the multi-billion dollar app industry has become. From games to restaurant reservations and reviews, apps have fundamentally changed the way people live their lives. Apple recently celebrated its 25 billionth app download. That?s about 3.5 apps downloaded for every person alive in the world today! And with a total of 315 million iPhone, iPod Touches, and iPads sold in over 120 countries to date, there is no question that people are now living on the ?Planet of the Apps?.

What?s even more exciting is the fact that app developers are often regular people working from home with limited resources. They call themselves ?appreneurs? – entrepreneurs who develop apps and with the type of market reach Apple has created for them, it?s not surprising that quite a few have become fast track millionaires. Tayfun Karadeniz, is one such successful appreneur. As founder, co-founder, and partner in several iPhone app companies, he oversaw the creation of over 55 apps which have been downloaded over 25 million times worldwide. The Turkish-German immigrant had little to no money when he arrived in the United States but is now living the American Dream or the ?App Dream? as some might say.

Karadeniz has been part of the app craze from the beginning and has seen the app market mature over the last few years. According to the 33-year-old, the latest way to make money in the app world is not just selling apps but selling entire app companies. Karadeniz was among the first to notice this acquisition trend. Soon after, Karadeniz and his business partner sold three app companies, to the tune of millions. Karadeniz knows that he?s not alone in this recent trend, stating, ?several of my appreneur friends have also sold their companies or are in the process of selling them to larger companies.?

Karadeniz believes that ?more and more companies are noticing that they will be left behind if they don?t make an aggressive move now and their solution is to acquire app companies as a fast entry into the market.? He also stated, ?Just look at Facebook. They already have a strong mobile presence, they are one of the most successful technology companies in the world, and yet they just paid a billion dollars for a single app. Instagram. This trend is here to stay.? Karadeniz has been a major player in the app industry for over three years and shows no signs of slowing down. He now consults for larger companies, gives speeches at top app conferences, and has just launched his website http://www.TayfunKaradeniz.com to provide insight on app development and current app trends.

The success of appreneurs like Karadeniz, whether through app development or the newest acquisition trend, is a testament to the app phenomenon that is growing by the minute with absolutely no end in sight. Until this trend slows down, millionaires will be made and the app craze will continue to take over the world, one download at a time.







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A wide range of Sports, Hobbies and Games books are now available at Snazal books wholesale.

Leicester (PRWEB UK) 5 March 2013

Sport is all forms of competitive physical activity which, through casual or organised participation, aim to use, maintain or improve physical ability and provide entertainment to participants. Hundreds of sports exist, from those requiring only two participants, through to those with hundreds of simultaneous participants, either in teams or competing as individuals. Please note: Sports, Hobbies and Games books can be seen at Snazal.com







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Will Pwn 4 Food Launches DodgeBots

KITCHENER, ON (PRWEB) March 04, 2013

Gaming start-up Will Pwn 4 Food announced today the official launch of its first game entitled DodgeBots, a fast action, 3D game that allows gamers to play right in their browser, and make money while they play. DodgeBots is set to launch on the web on March 4th, 2013.

With the fan base of eSports growing at a rapid pace over the last few years, more and more gamers are trying to figure out how they can make money while playing the games they love.

Within the time it takes to load the average console game, or find a StarCraft 2 match, DodgeBots players can jump into a game and start competing with others. No teams involved; no scheduling required; and no downloads — just pure fun in short manageable ? and potentially profitable matches!

DodgeBots was developed through Communitech?s HYPERDRIVE tech start-up incubator program and is led by former BlackBerry employee Ivan Lukianchuk. After graduating from the incubator and receiving a great deal of positive feedback from the community, Lukianchuk decided to push the project forward at full speed in hopes of making a game that helped break the eSports genre wide open. With today?s launch of DodgeBots, Lukianchuk strongly believes he has accomplished this goal. For the very first time, gamers are now able to play online games for money, just like they see others do on TV. All of the normal restrictions of having to be a professional or schedule matches are finally gone and gamers are now free to either watch the professionals play for money, or do it themselves!

Describing the idea and process behind the creation of DodgeBots, Lukianchuk says, ?We wanted a game that was simple and short, but that would provide an adrenaline packed experience that would make your heart pound and your hands shake. We combined the fast action dodging of Unreal Tournament with the insanity and instinct driven nature of sudden death Bomberman matches. What resulted is a game that allows players with the most skills to outlast those who can’t handle the pressure, and reap the resulting rewards.?

KEY FEATURES


Both ?Free to Play? and ?Pay to Play? modes available
Regular daily and weekly tournaments available, in both free and paid version
Playable on all major browsers (IE9 and later, Chrome, Firefox, Safari, etc.) through the Unity Webplayer
Windowed mode or full screen options available

Connect with us on social media:

Facebook: http://www.facebook.com/WillPwn4Food

Web page: http://www.willpwn4food.com

Twitter: http://twitter.com/WillPwn4Food

For more information, contact:

James Baldwin

PR Manager

Will Pwn 4 Food

(519) 804-2237

pr(at)willpwn4food(dot)com







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New Social Media Site Adds Another Dimension to “Like”

Hunt Valley, MD (PRWEB) February 28, 2013

In today?s Social Web, the concept of ?liking? things is not a new one. Millions of users worldwide express their opinions about a variety of people, places and things they like every day. The idea behind this is to customize the experience of the end user; by allowing them to self-identify the things they care about most, and feed them relevant information accordingly. What likeability.com does is take that idea a step further and asks the user what people, places and things they like more than others, in a fun game-like experience.

Lead by Chief Technology Officer Uri Kerbel, the site uses proprietary algorithms that make the experience more enjoyable and relevant. As it learns from its users it becomes a valuable research tool, while entertaining them along the way. Thanks largely to a very recognizable domain name, the site has already attracted global attention and is thriving in countries from virtually every continent.

?The contest aspect of the site has really taken off. People really seem to enjoy voting on scenarios that put similar items against each other for them to choose which one they like better,? Chief Marketing Officer, Wayne Lesperance said. Users have the option of simply voting on randomly generated scenarios, or entering topic specific contests, where they are eligible to win cash and prizes while voting.

Both options allow the user to accumulate points. Points can then be redeemed to enter higher stakes contests for larger prizes and cash payouts. ?The biggest challenge so far has been trying to overcome the skepticism out there. This really is free. People really can, and do, earn cash and prizes for simply voting on our site. We really don?t share your private information, and we aren?t asking you for anything more than your opinions,? said Neil Westford, CEO. ?Once they come and see for themselves, they realize it?s legitimate, and they get hooked.?

While voting is fun, and often a learning experience for the end user, it?s far more than just entertainment. The voting determines the most popular things, based entirely on public opinion, which is then compiled into a list of most popular things in each category. The subjects are endless, and the exponential growth the site is experiencing keeps broadening that spectrum.

?So, instead of relying on a panel of critics somewhere to tell me what vacation destination is the better choice, I?m getting the straight dope from people who aren?t being swayed in any direction but their own opinion,? said Bret Thebes, an avid user of the site. ?I trust that more than I trust agents and tourism bureaus, who likely have something to gain by pointing me to one specific destination over another. Oh, and by the way, I can?t complain too much about winning money while trying to choose my next vacation spot.?

Currently Likeability is signing up 500 new users per day, and averaging about 50,000 votes per day. The best part is that users are coming back on average 3 times per day to vote on contests.

The mobile app is already in development and expected to be released in the next month. Users are already anxious about being able to vote on the fly and Likeability is eager to accommodate them. Stay tuned?







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Technology Drives 2013 Trends in Education in the Growing Online Sector

Aurora, Ill (PRWEB) February 28, 2013

Aurora University recently launched online programs featuring in-demand degrees for today?s top growth industries. The esteemed university joins the list of educational institutions that are expanding their reach by creating courses that are accessible online. The flexible professional and degree programs include some of the school?s well-regarded programs, including nursing, education and business administration.

Technological advances have helped spur the rise in online education. Students can take advantage of top-ranking degree programs while juggling full-time jobs and balancing family commitments. Technological advances have also made online education an engaging experience; chat rooms, virtual office hours, forums and study groups all help to empower students to engage with their peers and professors. Consequently, online education is expected to expand in 2013.

Carmella Moran, Dean of Aurora University Online, shares her top trends in online education:

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MindStart Reveals Dementia Activity Levels to Guide Appropriate Activities for Alzheimer Patients

Minneapolis, MN (PRWEB) February 27, 2013

A person with a physical ailment or deficit is usually easy to see ? hopping with crutches for a sprained ankle or wearing a cast and sling for a broken arm. People around the person can anticipate how they can help, such as holding the door or tying the person’s shoes.

This is not the case for people with dementia, such as Alzheimer?s disease or Frontotemporal dementia. For most of the course of the disease, these patients will physically show no sign of illness. Only when the person is asked to do a task or remember something might surrounding people realize that the person has trouble thinking. Once they realize this, they likely are not sure what to do to help ? it is not obvious how to help a ?thinking? problem like it is with a physical problem.

MindStart, a designer of brain stimulating activities for people with dementia, knows about the different stages of dementia. MindStart creates its products based on the knowledge that people with dementia have different needs at different stages and that caregivers need guidance in their approach in dementia care. Founder, Monica Heltemes, is an occupational therapist, a profession that is expert at detecting a person?s difficulties with tasks and then adapting the tasks to utilize the person?s strengths.

To help caregivers know what brain-engaging products may help the person with dementia, MindStart now reveals ?Activity Levels?. The Mindstart Dementia Activity Levels are based on the stages of dementia (early, middle, and late) and can be viewed in larger format on their website. Once the caregiver determines the Activity Level the person is currently functioning at, appropriate products for that level can be chosen.

Many MindStart products, such as its Rainbow Bingo, Word Searches, and Chat Cards-Baby, have uses for more than one Activity Level. The included User Guide with each product describes how the product can be used at the different Activity Levels. This allows the product to continue to be used, as the person moves to a different Activity Level, say from Early to Middle. Or if the product is used in a group or facility setting, the same product can be used for different people, who are at different stages of dementia.

MindStart, founded in 2010, strives to provide cognitive stimulation, engagement, and joy to individuals with dementia and their caregivers. They are the only United States? company to offer a line of original activity products designed for people living with dementia, such as adapted puzzles, games, DVDs, and books. In addition, they provide educational tips, resources, and activity ideas for people providing dementia care, both professional and home caregivers through their website, email updates, and social media sites.







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Death Rally and Rock n Roll Racing Inspires Slightly Social Latest Release, Steampunk Death Race

London, Ontario, Canada (PRWEB) February 27, 2013

Slightly Social has partnered with The Amazing Mitchell Brothers to announce the successful release of their first joint title, Steampunk Death Race.

Inspired by games like Rock n Roll Racing and Death Rally, this post apocalyptic game was built in OGRE3D and took over 2000 man hours to complete.

“With unique steam-powered weaponry and a story that takes place in a post apocalyptic war-torn landscape, Tristan and Ethan Mitchell were able to create something from their basements, working nights after their full time jobs, that looks like a big budget title from a triple A game studio! We are lucky to have been able to hitch up with these guys. We actually met at a birthday party 6 months ago, they showed me the demo, which I got addicted to and played for about 10 hours straight the first day…that quickly transitioned into a partnership.” says Brad Mills, CEO of Sligthly Social.

The game features an in game economy where players can win credits and use them to buy & upgrade new hover cars. Steampunk Death Race The player has one goal; outmaneuver and destroy other death race opponents with machine guns, land mines through an urban industrial landscape to claim victory.

“This is a prime example of manifesting your own destiny, these guys stepped out of their comfort zone to build something completely new and unknown for them. They had no game building experience, they were engineers building software for oil and freight companies, but look what they did with passion and late nights. I really hope to bring our marketing muscle to the table and make this a success for the Amazing Mitchell Brothers and their families.”

The controls have a slight learning curve, but after a couple of races most players see the advantage over games like Death Rally where you have to constantly have your thumb on the screen to steer.

On the subject of thumb fatigue, developer Ethan Mitchell says, “despite countless explosions and machine gun firings, no thumbs were hurt in the making or play testing of this game!”

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Slightly Social, an independent gaming startup company based in Canada, is very pleased to announce that you can get Steampunk Death Race as a free iPad or iPhone download exclusively from the App Store. It is compatible with iPhone, iPod touch and iPad and requires iOS 4.3 or later. This app is optimized for iPhone 5 & Ipad 3.

Connect with Slightly Social on Facebook:

https://www.facebook.com/slightlysocial

Download Steampunk Death Race Free from iTunes:

https://itunes.apple.com/ca/app/steampunk-death-race/id552764960#







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Mellow Mushroom Pizza Bakers To Open in Chapel Hill on Franklin Street, Monday, March 4.

Chapel Hill, North Carolina (PRWEB) February 26, 2013

Mellow Mushroom will celebrate a new and comeback opening in historic downtown Chapel Hill, North Carolina, on Monday, March 4. The restaurant is located at 310 W. Franklin Street, directly across the street from the luxury boutique Franklin Hotel.

?Originally, we had great plans for the Chapel Hill location that was open several years ago. Chapel Hill was the reason we moved from Alabama to North Carolina. Slightly premature in planning and with the economy, unfortunately we had to make the tough decision to shut it down,? states owner Kent Hodges. ?Since then, we have opened stores in the Raleigh, Durham and Wake Forest markets. These locations have proven great success with the Mellow brand, and when we started getting calls from local landlords in the Chapel Hill market, we knew it was the perfect sign. We are thrilled to come back to Chapel Hill, and we are ready to show the community why Mellow is the perfect fit. Timing is everything, and we feel that this is the best outcome at just the right time!?

Mellow Mushroom features a creative menu with a wide variety of pizzas, hoagies, salads, calzones and appetizers. Options for vegetarians, vegans, kids and those that require gluten-free items are also available.

Each Mellow Mushroom consists of unique, one-of-a-kind artwork that coincides with the owners? passion, giving them the creative freedom to express their vision. Designed by Amy Senn “Flashback” is the theme for the Chapel Hill store. This location will feature the largest mural in the Mellow collection, with the mural emphasizing the commonalities between the past and the present, with imagery drawn from UNC college yearbooks and psychedelic posters.

It is a dreamy trip starting at the front door as you are introduced to a full sized VW bus that is now a booth with plenty of community seating, a hostess stand built from old repurposed street signs and pieces of art that were restored from the original location in Chapel Hill.

Suiting every diner?s needs, this Mellow has something exciting for everyone. ?Originally, at this location we featured live Blue Grass Music every Tuesday night. This is something that is coming back as tradition,? states Hodges. Enjoy the two full-service bars with plenty of craft beers, wine and liquor options. Join the Mellow Beer Club and make your way through the assortment of high quality craft beers while earning member-only rewards along the way. Interested in sports? This Mellow has enough premium vantages from just about any spot in the restaurant, and includes a large projection television for your Carolina gaming pleasure.

Mellow Mushroom will operate 7 days a week, opening at 11 a.m. For more information on Mellow Mushroom Chapel Hill, visit http://www.mellowmushroom.com/chapelhill, like us on Facebook at http://www.facebook.com/MellowMushroomChapelHill, and follow us on Twitter at @MMChapelHill. To receive more information about fun and exciting opportunities from Mellow Chapel Hill, sign up for our e-Club at http://www.mellowmushroom.com.

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About Mellow Mushroom Pizza Bakers

Mellow Mushroom Pizza Bakers (http://www.mellowmushroom.com) was founded in 1974 in Atlanta, Georgia. The collection, operated under Home-Grown Industries of Georgia, Inc., is headquartered in Atlanta, Georgia. For 39 years, Mellow Mushroom Pizza Bakers has been serving up fresh stone baked pizzas to-order in an eclectic, art filled and family friendly environment. Each Mellow is locally owned and operated with a unique vibe focused around great customer service and high quality food.







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